Auto Modellista Us Tuned Ps2
Cheat Codes for Auto Modellista Game Platform Dreamcast Game Boy Advance & SP Game Boy Color GameCube Nintendo 64 Nintendo DS Nintendo Wii PlayStation PlayStation2 PlayStation3 Sony PSP XBox. Mar 25, 2003 All Walkthroughs and Game Help Auto Modellista US Tuned Wiki » Game Walkthroughs & FAQs Walkthroughs, in-depth FAQs, and other helpful contributions from the community. Oct 10, 2018 texts All Books All Texts latest This Just In Smithsonian Libraries FEDLINK (US) Genealogy Lincoln Collection. Auto Modellista (USA, Japan) Topics xbox, og xbox, microsoft xbox, redump, redump.org, vgpc. This Original Xbox game matches redump.org checksums and is. This is a list of games for the PlayStation 2 video game system. Title names may be different for each region due to the first language spoken. Games list (A-K) There are currently 4489 games across both this page (A to K) and the remainder of the list from L to Z. Auto Modellista - US Tuned for Microsoft Xbox - Racing game released in 2004 - The Video Games Museum has screenshots for this game Game Boy Supervision Zinc Channel F MSX Turbo-R Daphne All systems Log In Register. Jul 18, 2011 MOTOR HOME: ‘05 29’ Itasca. 2 slide out, sleeps 6, 2 TVs, queen bed, 8 CD player, video camera, auto levelers, lots of storage, 50K mile transferable all coach warranty, plus a ‘03 PT.
Mar 25, 2003 For Auto Modellista on the PlayStation 2, GameFAQs has 4 FAQs (game guides and walkthroughs), 4 cheat codes and secrets, 30 reviews, 53 critic reviews, and 5 save games.
| Auto Modellista | |
|---|---|
| Developer(s) | Capcom Production Studio 1 |
| Publisher(s) | Capcom |
| Director(s) | Hideaki Itsuno |
| Producer(s) | Yoshihiro Sudou |
| Designer(s) | Tatsuya Nakae Shinichirō Obata Ryozo Tsujimoto Keni Kinoshita |
| Composer(s) | Tetsuya Shibata Isao Abe |
| Platform(s) | PlayStation 2 GameCube Xbox |
| Release | PlayStation 2
|
| Genre(s) | Arcade style racing |
| Mode(s) | Single-player, multiplayer |
Auto Modellista (アウトモデリスタ)[1] is a racing game developed and published by Capcom, first released on PlayStation 2, later ported to GameCube and Xbox.
Description[edit]
Auto Modellista marked itself apart from others of the same genre with cel-shaded graphics, which gave a hand-drawn and cartoon-like appearance. Despite its unique style and large amount of simulation-esque detail, there was widespread claim of poor handling dynamics, which presumably lead to the commercial failure of the game for its Japan and European releases.
In 2003, Capcom attempted to address these claims with Auto Modellista: US Tuned, containing the new content made for the later North American release plus various tweaks to gameplay. This was the version that would eventually wind up as a GameCube and Xbox game, with the latter due for release in Europe on April 2004. Regardless, the claims still persisted; many distributors predicted that sales of the game were going to be poor, and generally refused to carry it.
Also in 2003, Auto Modellista received a followup in the form of Group S Challenge for the Xbox, released specifically for the American market. Capcom has not been involved with driving games since, although it did publish some games based on MotoGP developed by Milestone srl, and included Mega Man Battle & Chase, a racing game based on the Mega Man franchise, in the Mega Man X Collection.
Gameplay[edit]
Auto Modellista attempts to be a very technical racing game, with an immense amount of available parts and settings for the selection of cars provided to the player. Various aspects of each car can be tuned, allowing the player to tweak the performance of the car.
In the Garage mode (the main single-player mode), the player is granted the ability to select one of four tire types which affect road grip in regard to the weather conditions on the race track (for example, the 'Semi-Slick Tires' provide maximum speed and grip in dry weather, but suffer in rain). Other options include brakes (which determine braking efficiency), suspension, Turbines, Mufflers, Computer (determines the car's ability to accept upgrades later in the game), the engine, 'Final Gear', and Weight Reduction.
Auto Modellista's customisation options also extends to visual enhancements, allowing the player to choose from many different color combinations, hood and spoiler types, plus the ability to add badges, stickers and even create license plates. Engine swaps are also available, for example, the Subaru 360 can have EJ20T in place of its EK32. Swapped engines cannot be retuned in the game.
A large aspect of the game was its online mode, with online races supporting up to 8 players. This functionality (and many of the game modes relating to it) were removed from the original US and European releases, but was added back into the US Tuned editions of the game. Mac boot camp install windows 8 1 without product key. The online mode of Auto Modellista has since been terminated, and cannot be used in any versions of the game.
Development[edit]
Auto Modellista was a part of an initiative from Capcom's Production Studio 1 to develop three network focused games on the PlayStation 2. The other games were Monster Hunter and Resident Evil Outbreak. Capcom's plan was that at least one of the games would become a million seller. Both Monster Hunter and Resident Evil Outbreak eventually became million sellers.[2]
Reception[edit]
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The game received 'mixed or average reviews' on all platforms according to video game review aggregatorMetacritic.[24][23][25] In Japan, Famitsu gave the PS2 version a score of 30 out of 40.[6]
References[edit]
- ^Rough Italian for 'car collector'.
- ^Yin-Poole, Wesley (11 March 2014). 'As Monster Hunter turns 10, can Capcom finally make the west listen?'. Eurogamer. Gamer Network. Retrieved 12 March 2014.
- ^Edge staff (November 2002). 'Auto Modellista (PS2)'. Edge (116).
- ^EGM staff (June 2003). 'Auto Modellista (PS2)'. Electronic Gaming Monthly (167): 131. Archived from the original on 3 June 2004. Retrieved 2 December 2014.
- ^Bramwell, Tom (3 December 2002). 'Auto Modellista (PS2)'. Eurogamer. Retrieved 2 December 2014.
- ^ ab'プレイステーション2 - アウトモデリスタ'. Famitsu. 915: 93. 30 June 2006.
- ^'Auto Modellista (PS2)'. Game Informer (122): 104. June 2003.
- ^Helgeson, Matt (April 2004). 'Auto Modellista (Xbox)'. Game Informer (132): 106. Archived from the original on 24 June 2008. Retrieved 2 December 2014.
- ^Four-Eyed Dragon (21 April 2003). 'Auto Modellista Review for PS2 on GamePro.com'. GamePro. Archived from the original on 9 February 2005. Retrieved 2 December 2014.
- ^Gee, Brian (19 April 2003). 'Auto Modellista Review (PS2)'. Game Revolution. Retrieved 2 December 2014.
- ^Gerstmann, Jeff (1 December 2003). 'Auto Modellista Review (GC)'. GameSpot. Retrieved 2 December 2014.
- ^Gerstmann, Jeff (1 April 2003). 'Auto Modellista Review (PS2)'. GameSpot. Retrieved 2 December 2014.
- ^Gerstmann, Jeff (27 January 2004). 'Auto Modellista Review (Xbox)'. GameSpot. Retrieved 2 December 2014.
- ^Pavlacka, Adam (15 April 2003). 'GameSpy: Auto Modellista (PS2)'. GameSpy. Retrieved 2 December 2014.
- ^Leeper, Justin (7 February 2004). 'GameSpy: Auto Modellista (Xbox)'. GameSpy. Retrieved 2 December 2014.
- ^Bedigian, Louis (6 April 2003). 'Auto Modellista - PS2 - Review'. GameZone. Archived from the original on 5 October 2008. Retrieved 2 December 2014.
- ^Rodriguez, Tyrone (16 October 2003). 'Auto Modellista Review (GCN)'. IGN. Retrieved 2 December 2014.
- ^Perry, Douglass C. (28 March 2003). 'Auto Modellista (PS2)'. IGN. Retrieved 2 December 2014.
- ^Rodriguez, Tyrone (27 January 2004). 'Auto Modellista Review (Xbox)'. IGN. Retrieved 2 December 2014.
- ^'Auto Modellista'. Nintendo Power. 173: 151. November 2003.
- ^'Auto Modellista'. Official U.S. PlayStation Magazine: 102. June 2003.
- ^'Auto Modellista'. Official Xbox Magazine: 80. April 2004.
- ^ ab'Auto Modellista for GameCube Reviews'. Metacritic. Retrieved 2 December 2014.
- ^ ab'Auto Modellista for PlayStation 2 Reviews'. Metacritic. Retrieved 2 December 2014.
- ^ ab'Auto Modellista for Xbox Reviews'. Metacritic. Retrieved 2 December 2014.
External links[edit]
Auto Modellista Us Tuned Ps2 Iso
- Auto Modellista at MobyGames
| Auto Modellista | |
|---|---|
| 300px | |
| Basic Information | |
| Video Game | |
| Capcom Production Studio 1 | |
| Capcom | |
| Racing | |
| DVD-ROM | |
| DualShock 2 Controller | |
| PlayStation 2, GameCube and Xbox | |
| Retail Features | |
| Ratings | |
| Main Credits | |
| Tetsuya Shibata and Isao Abe | |
| European Release Date(s) | |
| PlayStation 2 December 6, 2002 | |
| North American Release Date(s) | |
| PlayStation 2 March 25, 2003 GameCube September 30, 2003 Xbox January 21, 2004 | |
| Japanese Release Date(s) | |
| PlayStation 2 August 22, 2002 GameCube July 2, 2003 Xbox January 20, 2004 | |
| Awards Changelog Cheats Codes Codex Compatibility Covers Credits DLC Help Localization Manifest Modding Patches Ratings Reviews Screenshots Soundtrack Videos Walkthrough | |
Auto Modellista (アウトモデリスタ, rough Italian for 'car designer') is a racing game developed and published by Capcom, first released on SonyPlayStation 2, and subsequently, on Nintendo GameCube and MicrosoftXbox. It was Capcom's first driving game for fourteen years since the arcade gameF-1 Dream, but they had previously distributed Ridge Racer 2 for the US market and both Test Drive 5 and Test Drive: Off-Road 2 (developed by Pitbull Syndicate) for the Japanese market.
Description[editedit source]
The game marked itself apart from others of the same genre with cel-shaded graphics, which gave them a hand-drawn and cartoon-like appearance. Despite its unique style, the game suffered from poor handling dynamics, and ultimately turned out to be a critical and commercial failure. In 2003, to address the problems cited by the Japanese and European PS2 versions, Capcom reworked the game and added American cars initially for the North American market, titled as Auto Modellista: US Tuned. This was Capcom's attempt to sway North American players into buying the game, but it still suffered from the same handling dynamics of the first edition. The US Tuned version would be ported as a GameCube and Xbox game, with the latter due for release in Europe on April 2004, but distributors eventually decided not to honour, predicting sales of the game were going to be poor. The game was superseded by Circus Drive (known as Group S Challenge outside Japan), but Capcom has not been involved with driving games since.
Gameplay[editedit source]
Auto Modellista attempts to be a very technical racing game, with an immense amount of available parts and settings for the selection of cars provided to the player. Various aspects of each car can be tuned, allowing the player to tweak the performance of the car. How does voice auto tune work.
In the Garage mode (the main single-player mode), the player is granted the ability to select one of four tire types which affect road grip in regard to the weather conditions on the race track (for example, the 'Semi-Slick Tires' provide maximum speed and grip in dry weather, but suffer in rain). Other options include brakes (which determine braking efficiency), suspension, Turbines, Mufflers, Computer (determines the car's ability to accept upgrades later in the game), the engine, 'Final Gear', and Weight Reduction.
Auto Modellista's customisation options also extends to visual enhancements, allowing the player to choose from many different color combinations, hood and spoiler types, plus the ability to add badges, stickers and even create license plates.
A large aspect of the game was its online mode, with onlines races supporting up to 8 players. This functionality (and many of the game modes relating to it) were removed from the original US and European releases, but was added back into the US Tuned editions of the game. The online mode of Auto Modellista has been terminated, and cannot be used in any versions of the game.
Reception[editedit source]
| Publication | Score | |
|---|---|---|
| GameSpot | PS2: 6.9 of 10[1] | |
| IGN | PS2: 7.0 of 10[4] | |
| 1UP | PS2: C[7] | |
| GameSpy | PS2: 1 of 5[9] | |
| GamePro | PS2: 3.5 of 5[11] | |
| Compilations of multiple reviews | ||
| Game Rankings | PS2: 66.8% (based on 53 reviews)[12] | |
| Metacritic | PS2: 66% (based on 20 reviews)[15] | |
- E3 2002 Game Critics Awards: Best Racing Game
- GameSpotE3 2002: Best Games
- GameSpotE3 2002: Top Games
References[editedit source]
- ↑Jeff Gerstmann (2003-04-01). Auto Modellista (PS2) review at Gamespot. GameSpot. Retrieved on 2008-08-26
- ↑Jeff Gerstmann (2003-12-01). Auto Modellista (GCN) review at Gamespot. GameSpot. Retrieved on 2008-08-26
- ↑Jeff Gerstmann (2004-01-27). Auto Modellista (Xbox) review at Gamespot. GameSpot. Retrieved on 2008-08-26
- ↑Douglass Perry (2003-04-28). Auto Modellista (PS2) review at IGN. IGN. Retrieved on 2008-08-26
- ↑Tyrone Rodriguez (2003-10-16). Auto Modellista (GCN) review at IGN. IGN. Retrieved on 2008-08-26
- ↑Tyrone Rodriquez (2004-01-27). Auto Modellista (Xbox) review at IGN. IGN. Retrieved on 2008-08-26
- ↑1UP Staff. Auto Modellista (PS2) review at 1UP. 1UP. Retrieved on 2008-08-26
- ↑1UP Staff. Auto Modellista (Xbox) review at 1UP. 1UP. Retrieved on 2008-08-26
- ↑Adam Pavlacka (2003-04-15). Auto Modellista (PS2) review at GameSpy. IGN. Retrieved on 2008-08-26
- ↑Justin Leeper (2004-02-07). Auto Modellista (Xbox) review at GameSpy. IGN. Retrieved on 2008-08-26[dead link]
- ↑FOUREYEDDRAGON (2003-04-21). Auto Modellista (PS2) review at GamePro. IDG Entertainment. Retrieved on 2002-08-26
- ↑Auto Modellista (PS2) at Game Rankings. Game Rankings. Retrieved on 2008-08-26
- ↑Auto Modellista (GCN) at Game Rankings. Game Rankings. Retrieved on 2008-08-26
- ↑Auto Modellista (Xbox) at Game Rankings. Game Rankings. Retrieved on 2008-08-26
- ↑Auto Modellista (PS2) at Metacritic. Metacritic.com (2003). Retrieved on 2008-08-25
- ↑Auto Modellista (GCN) at Metacritic. Metacritic.com (2003). Retrieved on 2008-08-25
- ↑Auto Modellista (Xbox) at Metacritic. Metacritic.com (2004). Retrieved on 2008-08-25